Sunday, September 25, 2011

DAY 13


ASSIGN YOURSELF:   DESIGN&PLAN DUE 9/28 Progress CREATE DUE 10/4 A Day and 10/3 B Day.
DO NOW: Win a Million
OBJECTIVE: IWBA to create 3 brainstorming designs for my design cycle project.
UNIT QUESTION: How can my learning serve my community?
AGENDA:
ASSIGN YOURSELF:  Create Progress DUE 10/4 A Day and 10/3 B Day.   DESIGN/PLAN 9/28
DO NOW: 
OBJECTIVE: SWBA to create 3 brainstorming designs for their design cycle project.
UNIT QUESTION: "HOW CAN MY LEARNING SERVE MY COMMUNITY?"
1. Guided Practice: Create 3 sample designs for your project.
2. Independent Practice: PUBLISH TO YOUR BLOG your 3 sample brainstorming IDEAS for your project and select one and explain why you chose that design.N: "HOW CAN MY LEARNING SERVE MY COMMUNITY?"
1. Guided Practice: Using your storyboard handout create 3 sample designs for your project.
2. Independent Practice: PUBLISH TO YOUR BLOG your 3 sample brainstorming IDEAS for your project and select one and explain why you chose that design.

DESIGN DUE AT END OF PERIOD--CUT THIS FROM YOUR FIRST POST AND ANSWER THE QUESTIONS

Design Brief  SEE SAMPLE BELOW!!!
10. Write a short statement of what you are going to make, why you are going to make it, and for whom you are making it.
Formulate a Design Specification
11. What are the requirements for this assignment? 
12. What are the limitations you have with this assignment?
13. How will you "test" your project?






DESIGN SPECIFICATION

The Design Specification is the most crucial element of the Investigate phase of the Design Cycle.
A good 
Design Specification should include information that you learned about the task/problem from your research.
It is a list of 
requirements that your design ideas must meet plus a list of constraints that you have. It is the check list that you need to use when you start to make your design ideas.

After your research you WILL develop a Design Specification. This will tell you:
  1. The Audience- Who you are designing for (who will see/buy the product)
  2. Objective - What the successful design must do: This is a description of what the solution will accomplish. It could indicate how well the solution is expected to work or under what conditions it will work
  3. Production -
    • What it should look like (Size/colours/etc)
    • What it should be made from
    • Tools needed to make the product
    • Time needed to complete the product
  4. Usage - How it will be used


This is an example of a good Design Specification for a Clock Project:  YOU MUST COMPLETE YOUR OWN DESIGN SPECIFICATIONS &TEST.
  • Must use the Quartz analogue clock movement provided.
  • The movement is 55mm x 55mm x 15mm, so it must be larger that 55mm x 55mm.
  • Should be smaller that 300mm x 300mm due to the size of the hands.
  • Cannot be thicker that 5mm due to the length of the movement shaft.
  • Should have a theme that reflects the results from my survey.
  • Must be original in its design.
  • Should be made from MDF, timber or acrylic as are the most suitable.
  • Must be able to be made in the TIS workshop.
  • Can not be too difficult to make.
  • Must be cost effective to make.
  • Should be easy to read.
  • Should be safe. (No sharps edges, non-toxic)
  • Must be able to hang on the wall securely
  • Must be able to be made in the time provided.
  • Must tell the time!

Test: I could test my clock by;
  1. Conducting a survey of my intended market
  2. Check that it can be read form various distances, angles and by various people.
  3. Ensure that it keeps accurate time by checking it against the clock on a computer.
  4. Check to see if the batteries can be replaced easily.
  5. Check that it hangs on the wall well and will not fall if bumped.

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